Premium event gaming

Games people queue for.
Prizes they remember.

WeaveArena builds playable machines for events and brands. Guests see the prizes before they play, know their chances, and win on the spot. Every machine below is live. Press play and try one.

Weave Recall in play
Weave Scratch treasure chest
Weave Run at speed
01The story

We build the moment someone wins.

Every brand at every event is chasing the same thing: a guest who stops walking, leans in, and remembers it tomorrow. Most activations try to buy that with a backdrop and a queue. We build it as a game.

Where it started

A prize table at a corporate floor is usually the saddest object in the room. Someone scans a code, fills a form, and waits for an email that never lands. The prize is real, the moment is not. We started WeaveArena to put the moment back: you see what you can win, you know your chances, you play something with real craft, and you win it there, in front of the people you came with.

What we actually make

Machines, not campaigns. A claw that grips, a wheel that lands, a chest that opens, a board that remembers who was sharpest today. Each one is built to the standard of a game you would pay for, then dressed in a client's world. Guests never see a template, because there is only ever one machine on the floor and it belongs to whoever is hosting.

How it is made

The art is rendered, never faked. The physics are simulated before they are built, so difficulty is tuned by evidence rather than opinion. Nothing ships until a fresh pair of eyes tries to tear it apart and cannot. That last habit is the expensive one, and it is the reason a WeaveArena machine looks the same in a screenshot as it does in a guest's hand.

The rule we will not trade

Real odds on the glass, live stock on the wall, and a reveal that celebrates what was actually won. We took the anticipation craft of a casino floor and left the deception behind, because the brands we work with cannot afford a clever trick and a guest with a phone. Honest is also better theatre: nobody doubts a win they watched the odds allow.

What a client walks away with

A queue that entertains itself, a room that turns to look every time someone wins, a prize operation that cannot over-award, and a report on Monday that says how many played, how long they stayed, and how many chose to hear from you again. The game is the acquisition channel. The fun is the reason it works.

Where it goes

Every machine we build joins one floor, and every client who books one is renting a studio that has already made nine. The next brand gets the craft of all of them on day one. That is the whole ambition: a game studio that behaves like a supplier, and a supplier that behaves like a game studio.

02The floor

Fourteen machines, live right now.

Real captures, not mockups. Hover a card to see it move, then press through and play it yourself. Every game opens with the same promise: what you can win, what your chances are, and no waiting to find out.

PremiumFull-theatre machines, the box cracks open, the wheel lands, the prize walks out. The hero moment a room gathers around.
Weave Claw machine
Claw machine

Weave Claw

Eight sealed boxes on the velvet. Guide the claw, take the one you want, and only then does the box say what is inside.

Play it now
Weave Wheel spinning
Spin the wheel

Weave Wheel

Six prizes on one wheel, sliced by their true odds. Spin, and whatever the flapper says steps up to the front of the screen.

Play it now
Weave Blind Box wall
Blind box

Weave Blind Box

Nine boxes under one light, every one holding a prize. Pick yours and the reveal theatre does the rest, odds on the glass.

Play it now
Weave Ang Bao opening
CNY pack opening

Weave Ang Bao

The red packet as a pack opening. Tear one open, five lucky cards turn over one at a time, and the rarest walks out. Built for Chinese New Year.

Play it now
Weave Lucky Box opening
Pick-a-box reveal

Weave Lucky Box

Twelve mystery boxes on one screen. Pick one, watch it open, and every box wins, only the tier is left to chance. Wears the host's colours.

Play it now
Weave Clowns arena
Whack arcade

Weave Clowns

Clowns pop, you swing. Five rounds against the bell, a golden minute, and one rule that matters: never the puppy.

Play it now
Weave Dragon Boat race
Rhythm race

Weave Dragon Boat

A marker sweeps the stroke bar. Pull on the gold and the crew lands together and the boat surges past two rivals to the line.

Play it now
Weave Fishing cast
Cast & catch

Weave Fishing

Hold to build the cast, let go to drop the line. The deeper you reach, the rarer the catch, from a boot to the golden arowana.

Play it now
Weave Bowling strike
Aim & roll

Weave Bowling

A guide sweeps the foul line. Send the ball down the middle for a strike, a touch off takes a corner, and the pins that fall are the ones your line reached.

Play it now
In the workshop Weave HitWeave Gauntlet
03The playbook

One promise, every machine.

Guests trust a game they can read at a glance. Every WeaveArena machine follows the same four beats, so a first-time player is playing within seconds and a returning player already knows the house rules.

STEP 1

See the prizes

The full prize wall is on screen before a single chance is spent. Nothing hidden, nothing vague.

STEP 2

Know your chances

Odds and live stock, shown plainly. When the grand prize is claimed, everyone can see it went.

STEP 3

Play the machine

Thirty seconds of real play with real craft. Sound, motion and touch tuned like a console game.

STEP 4

Win it now

The reveal happens on the spot, scaled to what was won, with a redemption code the counter can verify.

Score machines add a fifth beat: a daily leaderboard. Best run of the day owns the board until midnight, and every guest walking past can see whose name is up. Queues love a rivalry.

04The engine

One machine, any brand.

Under every game sits the same engine: prize packs, live odds, weighted draws, reveal ceremonies, redemption codes and daily boards. Your brand arrives as a skin. Colours, type, prizes and voice change in days, and the machine underneath stays proven.

  • Prize packs swap per client: plush lines, vouchers, experiences, anything with a picture and a stock count.
  • Odds and stock are configuration, agreed with you and shown to guests.
  • Redemption codes verify offline at the counter. No accounts, no app installs.
  • Tap the chips to watch one card wear three different clients.
Shoreline Resort presents

The Getaway

GRAND · 2% · 1 IN STOCK
Claim at the counter
05The studio

Built like film, measured like engineering.

WeaveArena is a small studio with a tall bar. The art is rendered, never faked. The physics are simulated before they are built. Nothing ships until placement, odds and fairness have been measured, not eyeballed.

Rendered, never faked

Every chest, card, shell and supercar is a real render held to feature animation quality. If it looks like a placeholder, it does not ship.

Simulated before built

Skill games are tuned in simulation first: thousands of modelled players set the difficulty bands before a guest ever touches the screen.

Fair by measurement

Draws are tested across twenty thousand pulls before launch. Odds on screen are the odds in the code, and prize stock is honest.

Bring a machine to your floor

Your event. Your brand.
Our machines.

Launches, conferences, festivals, retail floors, loyalty campaigns. Tell us the crowd and the prizes, and we will bring the game.